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#ifndef DATABASE_HH_
# define DATABASE_HH_

# include <list>
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# include <sqlite3.h>
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// Host

struct Host {
  string login;
  string pass;
  string ipv4;
  int level;
};

typedef std::list<Host> Hosts;

// Group

struct Group {
  string name;
  Hosts hosts;
};

typedef std::list<Group> Groups;

// User
struct User {
  string login;
  string pass;
  int level;
  bool priv;
};

typedef std::list<User> Users;

// Script

struct Script {
  string name;
  string path;
  int level;
};

typedef std::list<Script> Scripts;

// Alias

struct Alias {
  string name;
  string val;
};

typedef std::list<Alias> Aliases;

// Data container

class Database {
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public:
  Database();

  void open(const string &path);
  void close();

protected:
  void load_hosts_();
  void load_groups_();
  void load_users_();
  void load_scripts_();
  void load_aliases_();

  void save_hosts_();
  void save_groups_();
  void save_users_();
  void save_scripts_();
  void save_aliases_();

  void exec(const string &sql);

private:
  sqlite3 *db_;

  Hosts hosts_;
  Groups groups_;
  Users users_;
  Scripts scripts_;
  Aliases aliases_;
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};

#endif